Hi guys! Ready to learn something new this week? In this tutorial we are going to learn how to create a stylistic glass shatter effect using layer masks and textures. This effect is highly customizable and can be used in the creation of book covers, event flyers or even fashion portraits.
Software: Photoshop CS6, PC
Time Needed: 45 minutes
First, we want to get a cracked glass texture (http://fav.me/d1yhb6k), and lay it over our model image (Photo #15032573 -Young beautiful stylish retro blond girl). Set the layer mode of your glass texture to “Screen”.
Add a layer mask to your glass texture. set your foreground color to black, and with the Polygonal Lasso Tool select out chunks of the glass with the largest area being where the model’s face is.
Here are my selections; I made them red so you can see them more clearly:
Notice they are not random. Try and fallow the cracks and shapes in the glass that already exists.
Go to Edit > Fill and set “Use” to Foreground Color. This will mask out all the selected (red) areas.
First, create a new layer and clip it into the glass texture layer. Make sure it is under your two adjustment layers from earlier. Set the layer mode to “Overlay”. With a medium, hard, round brush paint white along the edges of the masked out parts of the glass. Again, try and use what is already there as a guide. You also want to make some edges “thicker” than others.
Right above your model layer create a Color Fill layer and set it to a light blue (#0050c7). Set the layer mode to “Hue”, and the opacity to 20%. We want to copy the layer mask from our glass texture onto this layer so that it only shows where the glass is. To do this, click on the glass layer’s layer mask and hold Alt. Now click and drag it down onto the Color Fill layer.
Copy the mask from the glass texture onto the Curves layer just as you did with the Color Fill layer. Result:
This is a very simple effect, you just need the right brush. Any kind of “speck” or even “snow” brush will work. You can try this brush set here: (http://fav.me/d4l7vww). This is an important detail to add!
Once you have your brush, set your foreground color to white and paint around the edges of your glass. Focusing on the corners and parts of the glass that has the most cracks.
Create a new layer above all your current layers, keep the layer mode set to normal for now. With a foreground color of black and a background color set to white go to Filter > Render > Clouds. Depending on the size of your image you may have to enlarge the clouds.
Here are what my clouds look like:
Step Seven Finally, to tie the image together we are going to give it a nice green-blue color tone. We are going to do this in three adjustment layers.
The first is a Color Lookup layer set to “HorrorBlue” set to 49% opacity.