Create an underwater seascape using a combination of filters and blend modes.
Filters such as chrome and plastic wrap comes in handy as most of the effects (e.g. surface texture and light rays) are based on it. By transforming, masking, and blending those elements together, we will be able to achieve a different outcome to the items we are working on.
Create another new layer. Press D to reset the palette. Go to Filter > Render > Clouds. Step 3
Apply settings as shown in the picture and merge the Rocks and Building layers together. Step 15
Final I’ve introduced some extra elements to my final image, like enhancing the surface’s texture, adding schools of fish, and a simple eerie glow effect behind the galleon to spice up the whole picture.
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